A Pungent Character Getting Grit into Imaginary Faces with David Meng

Whatcha gonna learn?

In this lecture, David Meng shares his thoughts on how he creates personality and expression in a character bust. He will discuss his thought process behind doing an unconventional take on a traditional creature. The practical aspects of working with plastalina and building armatures will also be discussed. Viewers will get to look, from start to finish, at how David creates a physical clay design maquette for the film industry.

  • Product Code: DME01
  • ISBN: 1-59762-773-9
  • UPC: 805366017910
  • Duration: 187 minutes
  • Formats: DVD-ROM, Digital Download, Online Subscription
  1. Introduction
  2. Reference
  3. Tools
  4. Harpie Blocking Part 1
  5. Harpie Blocking Part 2
  6. Harpie Blocking Part 3
  7. Harpie Sculpt
  8. Harpie Finishing
  9. Colonial Finishing

About David Meng

David Meng graduated from the University of Michigan, Ann Arbor in 2000, with a Bachelors Degree in Fine Art, and took Dick Smith's Advanced Professional Make-up Course shortly after. Interested in bizarre, funny and grotesque things from a young age, David had a natural leaning towards working as a creature/character designer in the film industry. After working as a sculptor/designer in L.A., David joined Weta Workshop in 2004 just in time to work on King Kong and The Chronicles of Narnia. He has since contributed extensively to many of Weta's other projects, most notably District 9, for which he served as Lead Creature Designer, working on the design of the Prawns. Recently, David's work has been published in The Art of District 9, White Cloud Worlds (an anthology of New Zealand Fantasy art), and this year's Spectrum as well as being exhibited in both Shanghai and New Zealand.

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