Whatcha gonna learn?
In this DVD, Cecil takes the initial idea sketches created from the first volume of this series, "Ideation Sketching" and paints them digitally using Adobe Photoshop®. From ten-minute building shading to coloring a vista layout for a fantasy city, Cecil will use basic painting layer techniques to put down value, color and lighting into multiple scenes. During this process, Cecil will also edit the structure design of some sketches as he paints them. Watch as Cecil breaks down his efficient workflow; demonstrating how he preserves line drawings as he separates value and color in multiple layers, and focuses more on readability and defining shapes rather than surface material rendering. This technique allows him to quickly present painting concepts for a production team to review.
- Product Code: CKM02
- ISBN: 1-59762-776-3
- UPC: 805366017880
- Duration: 140 minutes
- Formats: DVD-ROM
- 1. Applying Value and Shading : Building Unit B1
- 2. Applying Value and Shading : Building Unit C1
- 3. Applying Value and Shading : Building Unit D1
- 4.1. Painting in Color Part 1: Byzantine Fallout
- 4.2. Painting in Color Part 2 : Byzantine Fallout
- 5.1. Fantasy Concept Part 1 : Cloud City
- 5.2. Fantasy Concept Part 2 : Cloud City
- 6.1. Hi-Level Production Art Part 1: Canal City
- 6.2. Hi-Level Production Art Part 2: Canal City
About Cecil Kim
Cecil Kim has been working as a concept artist and illustrator in the entertainment industry for the past 15 years. Originally from Seoul, Korea, Cecil moved to the U.S. with a dream to pursue an art career, and studied Illustration and Fine Arts at the prestigious Art Center College of Design. Cecil began his career in the game industry as a cinematic storyboard artist for SquareUSA. With strong layout and detailed environment sketches, he began designing memorable locations in Final Fantasy IX and later joined Sony Santa Monica Studio where he devoted seven years of his career creating the God of War series as Visual Development Lead. Cecil also teaches at various institutions such as Gnomon School of Visual Effects, Art Center College of Design and Otis College of Art and Design where he serves as Concept Art Area Head. From hi-level production art to prop design, Cecil's intuitive and energetic artistic style has been inspirational creative fuel to the directors and production team at Sony Santa Monica.
