Digital Production
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
Entertainment Design
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
Tattooing
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
Software
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.
Instructor GalleriesInstructor InterviewsJoe Peterson is a senior concept artist at Blizzard Entertainment, with over 9 years of experience in the field. For most of that time he has worked in the Blizzard Cinematics department, contributing to various character, set, and hardware designs. Prior to working at Blizzard, Joe worked at Red 5 Studios during the early stages of their online shooter project, where he helped develop a visual style for the game's sci-fi look.
"I know few artists who are not only extremely talented but also passionate about what they do and are constantly pushing themselves. Joe Peterson is definitely one of them. I had the pleasure to work with Joe on many projects and I was very fortunate to able to exchange processes, techniques and knowledge in general which I truly believe has made me a better artist."