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Painting Realistic Skin in Mari 2.0

with Justin Holt

Description

In this introduction to photorealistic texture painting, Justin Holt discusses how a trained eye for detail and keen sense of observation are essential attributes to being a successful texture painter in the the feature film industry. Using BodyPaint and Photoshop, Justin will demonstrate some of his easy to follow techniques and tricks of the trade in order to paint proper color, bump, displacement, specular and opacity maps. But more importantly, Justin will go through essential principles to maintaining a non-destructive workflow while painting textures to ensure a maximum amount of control and flexibility for any revisions and changes that may be requested after the maps are completed in a production environment. Additionally, Justin will complete the lecture with a quick run through in Modo to show how to quickly and easily generate polished renders that showcase all of the finely tuned texture work.


Duration: 254 minutes

Format: HD 1280x720

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Software Used

IMAGE GALLERY

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  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production
  • Creating Beatboards for Pre-Production

Justin Holt

Senior Texture Artist at Epic Games

Justin Holt has contributed to 50 films including 3 Oscar winners. Throughout his busy career, Justin has also managed to author 2 Gnomon Workshop Titles, serve as a CG Workshop Online Instructor for CGWorkshops and act as the original Texture Painting Mentor to countless students for Think Tank Training Centre's mentorship program. But after 15 years, Justin has decided to take on a new and exciting challenge. Most recently Justin has accepted a position as a Senior Texture Artist with Epic Games. He is currently painting character skins for Fortnite as well as delving into the world of real time rendering.

  • " Justin is the only texture artist whom I would trust with my models. His passion and unparalleled skills are showcased in each aspect of his craft. I've always been curious about his methods, and this tutorial will reveal his engaging teaching style and easy-to-follow work process. Definitely an invaluable learning tool from one of the film industry's very best artists."

    - Giovanni Nakpil
    Digital Model Supervisor - ILM