The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.Instructor GalleriesInstructor Interviews
Starting from a low resolution box mesh, Zack begins to flesh out the design sculpt of Rambouillet, a character from "Attaboy" - his sculpted novel series. Stressing rhythm, proportion and gesture, Zack works through a variety of options to find which one best accentuates the character's personality. Zack also addresses underlying forms and foundation techniques for developing secondary skin fold details.
Duration: 122 minutes
Format: SD 1024x768
Zack Petroc has a Bachelor of Fine Arts degree from the Cleveland Institute of Art with a major in Sculpture. He studied anatomy at Case Western Reserve School of Medicine, and figure sculpture in Florence, Italy. Zack's strong design foundation and unique approaches to digital sculpting enable him to contribute to all aspects of design, from concept to final sculpt. Zack was model supervisor on Sky Captain and the World of Tomorrow, and continues working with director Kerry Conran as an art director and model supervisor on John Carter of Mars.
" Zack Petroc's creative gifts place him at the forefront of the emerging field of digital art direction. Zack's great talent in all the traditional areas of artistic expression, coupled with a technical ability that takes a back seat to no one, combine to make him a truly unique talent. A rare ability to bring true artistry to life in a highly technical environment helps to set Zack apart. "
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Gnomon specializes in computer graphics education for careers in the entertainment industry.